// // time: Sat Apr 13 12:25:08 1996 // // version: 3.0.0 (format), 3.1.0 (DX) // // // MODULE main // CATEGORY Macros // // comment: This visual program shows some of the uses of the Isosurface module. First choose "Open All Control Panels" from the Windows menu. You will find a selector interactor to allow you to choose different ways of using the Isosurface module. For example, Isosurface applied to the output of the MapToPlane module will produce contour lines, while if applied to a three-dimensional field will produces surfaces in space. You can even produce contour lines on surfaces, as the third choice shows. // comment: // comment: Double-click on the Isosurface tool near the top of the visual program to see a convenient syntax for specifying a list of values. This syntax may be used anywhere that a scalar value list is accepted. // comment: // comment: You can change the opacity of the rendered objects by using the stepper interactor labelled "AutoColor opacity". // comment: // workspace: width = 613, height = 825 // layout: snap = 0, width = 50, height = 50, align = NN // macro main( ) -> ( ) { // // node Import[1]: x = 47, y = 1, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "data/fort11.dx" // main_Import_1_out_1[cache: 0] = Import( main_Import_1_in_1, main_Import_1_in_2, main_Import_1_in_3, main_Import_1_in_4, main_Import_1_in_5, main_Import_1_in_6 ) [instance: 1, cache: 1]; // // node Integer[1]: x = 131, y = 1, inputs = 11, label = Integer // input[1]: defaulting = 0, visible = 0, type = 32, value = "Integer_1" // input[3]: defaulting = 0, visible = 0, type = 1, value = 14 // input[4]: defaulting = 0, visible = 0, type = 1, value = 0 // input[5]: defaulting = 1, visible = 0, type = 1, value = 1 // input[6]: defaulting = 1, visible = 0, type = 1, value = 200 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 0 // output[1]: visible = 1, type = 1, value = 14 // // // node Isosurface[2]: x = 83, y = 73, inputs = 6, label = Isosurface // input[2]: defaulting = 1, visible = 1, type = 16777221, value = {-300 .. 300 : 2} // input[3]: defaulting = 1, visible = 1, type = 1, value = 5 // main_Isosurface_2_out_1 = Isosurface( main_Import_1_out_1, main_Isosurface_2_in_2, main_Integer_1_out_1, main_Isosurface_2_in_4, main_Isosurface_2_in_5, main_Isosurface_2_in_6 ) [instance: 2, cache: 1]; // // node Vector[2]: x = 179, y = 74, inputs = 11, label = Vector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Vector_2" // input[3]: defaulting = 0, visible = 0, type = 8, value = [ 0.7 0.9 0.9 ] // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 8, value = [ 0.0 0.0 0.0 ] // input[6]: defaulting = 1, visible = 0, type = 8, value = [ 1.0 1.0 1.0 ] // input[7]: defaulting = 1, visible = 0, type = 8, value = [ 1 1 1] // input[9]: defaulting = 1, visible = 0, type = 8, value = [ 3.0 3.0 3.0 ] // output[1]: visible = 1, type = 8, value = [ 0.7 0.9 0.9 ] // // // node Scalar[1]: x = 234, y = 74, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_1" // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.7 // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = 0.0 // input[6]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 0.7 // // // node Color[1]: x = 110, y = 145, inputs = 5, label = Color // input[2]: defaulting = 1, visible = 1, type = 32, value = "white" // main_Color_1_out_1 = Color( main_Isosurface_2_out_1, main_Vector_2_out_1, main_Scalar_1_out_1, main_Color_1_in_4, main_Color_1_in_5 ) [instance: 1, cache: 1]; // // node Import[3]: x = 403, y = 0, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "data/fort35.dx" // input[3]: defaulting = 0, visible = 1, type = 32, value = "dx" // main_Import_3_out_1[cache: 0] = Import( main_Import_3_in_1, main_Import_3_in_2, main_Import_3_in_3, main_Import_3_in_4, main_Import_3_in_5, main_Import_3_in_6 ) [instance: 3, cache: 1]; // // node Import[2]: x = 490, y = 1, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "data/fort45.dx" // input[3]: defaulting = 0, visible = 1, type = 32, value = "dx" // main_Import_2_out_1[cache: 0] = Import( main_Import_2_in_1, main_Import_2_in_2, main_Import_2_in_3, main_Import_2_in_4, main_Import_2_in_5, main_Import_2_in_6 ) [instance: 2, cache: 1]; // // node Compute[5]: x = 453, y = 71, inputs = 3, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "[$0,$1]" // expression: value = [x,y] // name[2]: value = x // name[3]: value = y // main_Compute_5_out_1[cache: 0] = Compute( main_Compute_5_in_1, main_Import_3_out_1, main_Import_2_out_1 ) [instance: 5, cache: 1]; // // node Transpose[1]: x = 468, y = 142, inputs = 2, label = Transpose // input[2]: defaulting = 0, visible = 1, type = 16777217, value = {1 0} // main_Transpose_1_out_1 = Transpose( main_Compute_5_out_1, main_Transpose_1_in_2 ) [instance: 1, cache: 1]; // // node Filter[1]: x = 485, y = 210, inputs = 4, label = Filter // input[2]: defaulting = 0, visible = 1, type = 32, value = "box" // main_Filter_1_out_1 = Filter( main_Transpose_1_out_1, main_Filter_1_in_2, main_Filter_1_in_3, main_Filter_1_in_4 ) [instance: 1, cache: 1]; // // node Scalar[9]: x = 562, y = 212, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_9" // input[3]: defaulting = 0, visible = 0, type = 5, value = 3.0 // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[6]: defaulting = 1, visible = 0, type = 5, value = 10.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 3.0 // // // node Reduce[1]: x = 489, y = 288, inputs = 2, label = Reduce // input[2]: defaulting = 1, visible = 1, type = 16777221, value = { 2.5 } // main_Reduce_1_out_1 = Reduce( main_Filter_1_out_1, main_Scalar_9_out_1 ) [instance: 1, cache: 1]; // // node Scalar[6]: x = 412, y = 219, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_6" // input[3]: defaulting = 0, visible = 0, type = 5, value = 100.0 // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = -1e+10 // input[6]: defaulting = 1, visible = 0, type = 5, value = 1e+20 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 100.0 // // // node Scalar[5]: x = 346, y = 221, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_5" // input[3]: defaulting = 0, visible = 0, type = 5, value = 8.1e8 // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = 0.0 // input[6]: defaulting = 1, visible = 0, type = 5, value = 1e+20 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 8.1e8 // // // node Include[4]: x = 443, y = 371, inputs = 5, label = Include // main_Include_4_out_1 = Include( main_Reduce_1_out_1, main_Scalar_6_out_1, main_Scalar_5_out_1, main_Include_4_in_4, main_Include_4_in_5 ) [instance: 4, cache: 1]; // // node Compute[7]: x = 437, y = 442, inputs = 3, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "log(mag($0))" // expression: value = log(mag(x)) // name[2]: value = x // name[3]: value = y // main_Compute_7_out_1[cache: 0] = Compute( main_Compute_7_in_1, main_Include_4_out_1, main_Compute_7_in_3 ) [instance: 7, cache: 1]; // // node Colormap[1]: x = 524, y = 470, inputs = 19, label = Colormap // input[1]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.99679487 0.18947368] } // input[2]: defaulting = 0, visible = 0, type = 16777224, value = { [0.61217949 1.0] [1.0 1.0] } // input[3]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [1.0 1.0] } // input[4]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.70786517] [1.0 1.0] } // input[5]: defaulting = 0, visible = 0, type = 32, value = "Colormap_1" // input[7]: defaulting = 1, visible = 0, type = 5, value = 4.6224475 // input[8]: defaulting = 1, visible = 0, type = 5, value = 20.510807 // input[9]: defaulting = 0, visible = 0, type = 1, value = 20 // input[12]: defaulting = 0, visible = 0, type = 16777221, value = { 4.6224475 20.510807 } // input[17]: defaulting = 0, visible = 0, type = 5, value = 4.6224475 // input[18]: defaulting = 0, visible = 0, type = 5, value = 20.510807 // window: position = (0.0836,0.3965), size = 0.5078x0.4395 // main_Colormap_1_out_1[cache: 2], main_Colormap_1_out_2[cache: 2] = Colormap( main_Colormap_1_in_1, main_Colormap_1_in_2, main_Colormap_1_in_3, main_Colormap_1_in_4, main_Colormap_1_in_5, main_Compute_7_out_1, main_Colormap_1_in_7, main_Colormap_1_in_8, main_Colormap_1_in_9, main_Colormap_1_in_10, main_Colormap_1_in_11, main_Colormap_1_in_12, main_Colormap_1_in_13, main_Colormap_1_in_14, main_Colormap_1_in_15, main_Colormap_1_in_16, main_Colormap_1_in_17, main_Colormap_1_in_18, main_Colormap_1_in_19 ) [instance: 1, cache: 1]; // // node ColorBar[1]: x = 477, y = 665, inputs = 12, label = ColorBar // main_ColorBar_1_out_1 = ColorBar( main_Colormap_1_out_1, main_ColorBar_1_in_2, main_ColorBar_1_in_3, main_ColorBar_1_in_4, main_ColorBar_1_in_5, main_ColorBar_1_in_6, main_ColorBar_1_in_7, main_ColorBar_1_in_8, main_ColorBar_1_in_9, main_ColorBar_1_in_10, main_ColorBar_1_in_11, main_ColorBar_1_in_12 ) [instance: 1, cache: 1]; // // node Color[3]: x = 364, y = 515, inputs = 5, label = Color // main_Color_3_out_1 = Color( main_Compute_7_out_1, main_Colormap_1_out_1, main_Colormap_1_out_2, main_Color_3_in_4, main_Color_3_in_5 ) [instance: 3, cache: 1]; // // node Replace[1]: x = 329, y = 591, inputs = 4, label = Replace // main_Replace_1_out_1 = Replace( main_Include_4_out_1, main_Color_3_out_1, main_Replace_1_in_3, main_Replace_1_in_4 ) [instance: 1, cache: 1]; // // node Compute[6]: x = 380, y = 664, inputs = 3, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "norm($0)" // expression: value = norm(a) // name[2]: value = a // name[3]: value = b // main_Compute_6_out_1 = Compute( main_Compute_6_in_1, main_Replace_1_out_1, main_Compute_6_in_3 ) [instance: 6, cache: 1]; // // node Scalar[3]: x = 531, y = 755, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_3" // input[3]: defaulting = 0, visible = 0, type = 5, value = 6.0 // input[4]: defaulting = 0, visible = 0, type = 3, value = 0 // input[5]: defaulting = 1, visible = 0, type = 5, value = 0.0 // input[6]: defaulting = 1, visible = 0, type = 5, value = 50.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 6.0 // // // node Glyph[1]: x = 357, y = 762, inputs = 7, label = Glyph // input[2]: defaulting = 0, visible = 1, type = 32, value = "rocket" // input[3]: defaulting = 0, visible = 1, type = 5, value = 1.0 // input[5]: visible = 0 // input[6]: visible = 1 // input[7]: visible = 1 // main_Glyph_1_out_1 = Glyph( main_Compute_6_out_1, main_Glyph_1_in_2, main_Glyph_1_in_3, main_Scalar_3_out_1, main_Glyph_1_in_5, main_Glyph_1_in_6, main_Glyph_1_in_7 ) [instance: 1, cache: 1]; // // node Collect[1]: x = 277, y = 756, inputs = 3, label = Collect // main_Collect_1_out_1 = Collect( main_Color_1_out_1, main_ColorBar_1_out_1, main_Glyph_1_out_1 ) [instance: 1, cache: 1]; // // node AutoCamera[1]: x = 114, y = 493, inputs = 9, label = AutoCamera // input[2]: defaulting = 1, visible = 1, type = 8, value = NULL // input[4]: defaulting = 1, visible = 0, type = 1, value = 800 // input[6]: defaulting = 1, visible = 0, type = 8, value = NULL // input[9]: defaulting = 1, visible = 0, type = 32, value = "white" // main_AutoCamera_1_out_1 = AutoCamera( main_Collect_1_out_1, main_AutoCamera_1_in_2, main_AutoCamera_1_in_3, main_AutoCamera_1_in_4, main_AutoCamera_1_in_5, main_AutoCamera_1_in_6, main_AutoCamera_1_in_7, main_AutoCamera_1_in_8, main_AutoCamera_1_in_9 ) [instance: 1, cache: 1]; // // node StringList[1]: x = 0, y = 562, inputs = 0, label = StringList // output[1]: visible = 1, type = 16777248, value = { "X axis", "Y axis" } // // // node AutoAxes[1]: x = 26, y = 686, inputs = 13, label = AutoAxes // input[3]: defaulting = 1, visible = 1, type = 16777248, value = NULL // input[4]: defaulting = 1, visible = 0, type = 1, value = NULL // input[5]: defaulting = 0, visible = 1, type = 16777224, value = {[-10,-10],[90,90]} // input[6]: defaulting = 0, visible = 0, type = 3, value = 1 // input[7]: defaulting = 0, visible = 0, type = 3, value = 1 // input[8]: defaulting = 1, visible = 0, type = 8, value = [0,0,0] // input[9]: defaulting = 1, visible = 0, type = 3, value = 0 // input[10]: defaulting = 0, visible = 0, type = 16777248, value = {"clear"} // input[11]: defaulting = 0, visible = 0, type = 16777248, value = {"background"} // input[12]: defaulting = 0, visible = 0, type = 5, value = .8 // main_AutoAxes_1_out_1 = AutoAxes( main_Collect_1_out_1, main_AutoCamera_1_out_1, main_StringList_1_out_1, main_AutoAxes_1_in_4, main_AutoAxes_1_in_5, main_AutoAxes_1_in_6, main_AutoAxes_1_in_7, main_AutoAxes_1_in_8, main_AutoAxes_1_in_9, main_AutoAxes_1_in_10, main_AutoAxes_1_in_11, main_AutoAxes_1_in_12, main_AutoAxes_1_in_13 ) [instance: 1, cache: 1]; // // node Image[1]: x = 142, y = 722, inputs = 42, label = Image // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [34.319 32.7681 0] // input[6]: defaulting = 0, visible = 0, type = 8, value = [34.319 32.7681 238.651] // input[7]: defaulting = 0, visible = 0, type = 5, value = 127.893 // input[8]: defaulting = 0, visible = 0, type = 1, value = 693 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.94 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0] // input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0001 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 0, visible = 0, type = 32, value = "none" // input[19]: defaulting = 0, visible = 0, type = 3, value = 0 // input[25]: defaulting = 0, visible = 0, type = 32, value = "output.tif" // input[27]: defaulting = 0, visible = 0, type = 1, value = 640 // input[28]: defaulting = 0, visible = 0, type = 5, value = 0.750000 // input[29]: defaulting = 0, visible = 0, type = 3, value = 0 // input[30]: defaulting = 0, visible = 0, type = 16777248, value = {"X Axis", "Y Axis", ""} // input[31]: defaulting = 0, visible = 0, type = 16777217, value = { 15 15 0 } // input[32]: defaulting = 1, visible = 0, type = 16777224, value = NULL // input[33]: defaulting = 0, visible = 0, type = 3, value = 1 // input[34]: defaulting = 0, visible = 0, type = 3, value = 1 // input[35]: defaulting = 1, visible = 0, type = 8, value = NULL // input[36]: defaulting = 0, visible = 0, type = 3, value = 0 // input[37]: defaulting = 0, visible = 0, type = 16777248, value = {"clear", "grey5", "yellow", "white"} // input[38]: defaulting = 0, visible = 0, type = 16777248, value = {"background", "grid", "ticks", "labels"} // input[39]: defaulting = 0, visible = 0, type = 5, value = 1.000000 // input[41]: defaulting = 0, visible = 0, type = 32, value = "none" // depth: value = 8 // window: position = (0.4117,0.0088), size = 0.5523x0.6787 // internal caching: 1 // main_Image_1_out_1, main_Image_1_out_2 = Image( main_Image_1_in_1, main_AutoAxes_1_out_1, main_Image_1_in_3, main_Image_1_in_4, main_Image_1_in_5, main_Image_1_in_6, main_Image_1_in_7, main_Image_1_in_8, main_Image_1_in_9, main_Image_1_in_10, main_Image_1_in_11, main_Image_1_in_12, main_Image_1_in_13, main_Image_1_in_14, main_Image_1_in_15, main_Image_1_in_16, main_Image_1_in_17, main_Image_1_in_18, main_Image_1_in_19, main_Image_1_in_20, main_Image_1_in_21, main_Image_1_in_22, main_Image_1_in_23, main_Image_1_in_24, main_Image_1_in_25, main_Image_1_in_26, main_Image_1_in_27, main_Image_1_in_28, main_Image_1_in_29, main_Image_1_in_30, main_Image_1_in_31, main_Image_1_in_32, main_Image_1_in_33, main_Image_1_in_34, main_Image_1_in_35, main_Image_1_in_36, main_Image_1_in_37, main_Image_1_in_38, main_Image_1_in_39, main_Image_1_in_40, main_Image_1_in_41, main_Image_1_in_42 ) [instance: 1, cache: 1]; // network: end of macro body CacheScene("Image_1", main_Image_1_out_1, main_Image_1_out_2); } main_Import_1_in_1 = "data/fort11.dx"; main_Import_1_in_2 = NULL; main_Import_1_in_3 = NULL; main_Import_1_in_4 = NULL; main_Import_1_in_5 = NULL; main_Import_1_in_6 = NULL; main_Import_1_out_1 = NULL; main_Integer_1_in_1 = "Integer_1"; main_Integer_1_in_2 = NULL; main_Integer_1_in_3 = 14 ; main_Integer_1_in_4 = 0; main_Integer_1_in_5 = NULL; main_Integer_1_in_6 = NULL; main_Integer_1_in_7 = NULL; main_Integer_1_in_8 = NULL; main_Integer_1_in_9 = NULL; main_Integer_1_in_10 = NULL; main_Integer_1_in_11 = NULL; main_Integer_1_out_1 = 14 ; main_Isosurface_2_in_2 = NULL; main_Isosurface_2_in_4 = NULL; main_Isosurface_2_in_5 = NULL; main_Isosurface_2_in_6 = NULL; main_Isosurface_2_out_1 = NULL; main_Vector_2_in_1 = "Vector_2"; main_Vector_2_in_2 = NULL; main_Vector_2_in_3 = [ 0.7 0.9 0.9 ]; main_Vector_2_in_4 = 0; main_Vector_2_in_5 = NULL; main_Vector_2_in_6 = NULL; main_Vector_2_in_7 = NULL; main_Vector_2_in_8 = NULL; main_Vector_2_in_9 = NULL; main_Vector_2_in_10 = NULL; main_Vector_2_in_11 = NULL; main_Vector_2_out_1 = [ 0.7 0.9 0.9 ]; main_Scalar_1_in_1 = "Scalar_1"; main_Scalar_1_in_2 = NULL; main_Scalar_1_in_3 = 0.7 ; main_Scalar_1_in_4 = 0; main_Scalar_1_in_5 = NULL; main_Scalar_1_in_6 = NULL; main_Scalar_1_in_7 = NULL; main_Scalar_1_in_8 = NULL; main_Scalar_1_in_9 = NULL; main_Scalar_1_in_10 = NULL; main_Scalar_1_in_11 = NULL; main_Scalar_1_out_1 = 0.7 ; main_Color_1_in_4 = NULL; main_Color_1_in_5 = NULL; main_Color_1_out_1 = NULL; main_Import_3_in_1 = "data/fort35.dx"; main_Import_3_in_2 = NULL; main_Import_3_in_3 = "dx"; main_Import_3_in_4 = NULL; main_Import_3_in_5 = NULL; main_Import_3_in_6 = NULL; main_Import_3_out_1 = NULL; main_Import_2_in_1 = "data/fort45.dx"; main_Import_2_in_2 = NULL; main_Import_2_in_3 = "dx"; main_Import_2_in_4 = NULL; main_Import_2_in_5 = NULL; main_Import_2_in_6 = NULL; main_Import_2_out_1 = NULL; main_Compute_5_in_1 = "[$0,$1]"; main_Compute_5_out_1 = NULL; main_Transpose_1_in_2 = {1 0}; main_Transpose_1_out_1 = NULL; main_Filter_1_in_2 = "box"; main_Filter_1_in_3 = NULL; main_Filter_1_in_4 = NULL; main_Filter_1_out_1 = NULL; main_Scalar_9_in_1 = "Scalar_9"; main_Scalar_9_in_2 = NULL; main_Scalar_9_in_3 = 3.0 ; main_Scalar_9_in_4 = 0; main_Scalar_9_in_5 = NULL; main_Scalar_9_in_6 = NULL; main_Scalar_9_in_7 = NULL; main_Scalar_9_in_8 = NULL; main_Scalar_9_in_9 = NULL; main_Scalar_9_in_10 = NULL; main_Scalar_9_in_11 = NULL; main_Scalar_9_out_1 = 3.0 ; main_Reduce_1_out_1 = NULL; main_Scalar_6_in_1 = "Scalar_6"; main_Scalar_6_in_2 = NULL; main_Scalar_6_in_3 = 100.0; main_Scalar_6_in_4 = 0; main_Scalar_6_in_5 = NULL; main_Scalar_6_in_6 = NULL; main_Scalar_6_in_7 = NULL; main_Scalar_6_in_8 = NULL; main_Scalar_6_in_9 = NULL; main_Scalar_6_in_10 = NULL; main_Scalar_6_in_11 = NULL; main_Scalar_6_out_1 = 100.0; main_Scalar_5_in_1 = "Scalar_5"; main_Scalar_5_in_2 = NULL; main_Scalar_5_in_3 = 8.1e8; main_Scalar_5_in_4 = 0; main_Scalar_5_in_5 = NULL; main_Scalar_5_in_6 = NULL; main_Scalar_5_in_7 = NULL; main_Scalar_5_in_8 = NULL; main_Scalar_5_in_9 = NULL; main_Scalar_5_in_10 = NULL; main_Scalar_5_in_11 = NULL; main_Scalar_5_out_1 = 8.1e8; main_Include_4_in_4 = NULL; main_Include_4_in_5 = NULL; main_Include_4_out_1 = NULL; main_Compute_7_in_1 = "log(mag($0))"; main_Compute_7_in_3 = NULL; main_Compute_7_out_1 = NULL; main_Colormap_1_in_1 = { [0.0 1.0] [0.99679487 0.18947368] }; main_Colormap_1_in_2 = { [0.61217949 1.0] [1.0 1.0] }; main_Colormap_1_in_3 = { [0.0 1.0] [1.0 1.0] }; main_Colormap_1_in_4 = { [0.0 0.70786517] [1.0 1.0] }; main_Colormap_1_in_5 = "Colormap_1"; main_Colormap_1_in_7 = NULL; main_Colormap_1_in_8 = NULL; main_Colormap_1_in_9 = 20; main_Colormap_1_in_10 = NULL; main_Colormap_1_in_11 = NULL; main_Colormap_1_in_12 = { 4.6224475 20.510807 }; main_Colormap_1_in_13 = NULL; main_Colormap_1_in_14 = NULL; main_Colormap_1_in_15 = NULL; main_Colormap_1_in_16 = NULL; main_Colormap_1_in_17 = 4.6224475; main_Colormap_1_in_18 = 20.510807; main_Colormap_1_in_19 = NULL; main_Colormap_1_out_1 = NULL; main_Colormap_1_out_2 = NULL; main_ColorBar_1_in_2 = NULL; main_ColorBar_1_in_3 = NULL; main_ColorBar_1_in_4 = NULL; main_ColorBar_1_in_5 = NULL; main_ColorBar_1_in_6 = NULL; main_ColorBar_1_in_7 = NULL; main_ColorBar_1_in_8 = NULL; main_ColorBar_1_in_9 = NULL; main_ColorBar_1_in_10 = NULL; main_ColorBar_1_in_11 = NULL; main_ColorBar_1_in_12 = NULL; main_ColorBar_1_out_1 = NULL; main_Color_3_in_4 = NULL; main_Color_3_in_5 = NULL; main_Color_3_out_1 = NULL; main_Replace_1_in_3 = NULL; main_Replace_1_in_4 = NULL; main_Replace_1_out_1 = NULL; main_Compute_6_in_1 = "norm($0)"; main_Compute_6_in_3 = NULL; main_Compute_6_out_1 = NULL; main_Scalar_3_in_1 = "Scalar_3"; main_Scalar_3_in_2 = NULL; main_Scalar_3_in_3 = 6.0 ; main_Scalar_3_in_4 = 0; main_Scalar_3_in_5 = NULL; main_Scalar_3_in_6 = NULL; main_Scalar_3_in_7 = NULL; main_Scalar_3_in_8 = NULL; main_Scalar_3_in_9 = NULL; main_Scalar_3_in_10 = NULL; main_Scalar_3_in_11 = NULL; main_Scalar_3_out_1 = 6.0 ; main_Glyph_1_in_2 = "rocket"; main_Glyph_1_in_3 = 1.0; main_Glyph_1_in_5 = NULL; main_Glyph_1_in_6 = NULL; main_Glyph_1_in_7 = NULL; main_Glyph_1_out_1 = NULL; main_Collect_1_out_1 = NULL; main_AutoCamera_1_in_2 = NULL; main_AutoCamera_1_in_3 = NULL; main_AutoCamera_1_in_4 = NULL; main_AutoCamera_1_in_5 = NULL; main_AutoCamera_1_in_6 = NULL; main_AutoCamera_1_in_7 = NULL; main_AutoCamera_1_in_8 = NULL; main_AutoCamera_1_in_9 = NULL; main_AutoCamera_1_out_1 = NULL; main_StringList_1_out_1 = { "X axis", "Y axis" }; main_AutoAxes_1_in_4 = NULL; main_AutoAxes_1_in_5 = {[-10,-10],[90,90]}; main_AutoAxes_1_in_6 = 1; main_AutoAxes_1_in_7 = 1; main_AutoAxes_1_in_8 = NULL; main_AutoAxes_1_in_9 = NULL; main_AutoAxes_1_in_10 = {"clear"}; main_AutoAxes_1_in_11 = {"background"}; main_AutoAxes_1_in_12 = .8; main_AutoAxes_1_in_13 = NULL; main_AutoAxes_1_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title) -> ( object, camera) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, defaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "rendering approximation", approximation_options, "render every", density_options, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 3, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 4, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 5, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($1 == $2) && ($3 == $4)) ? 2 : 3", RECenable, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 1, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 3, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_1_in_1 = "Image_1"; main_Image_1_in_3 = "X8,,"; main_Image_1_in_4 = 1; main_Image_1_in_5 = [34.319 32.7681 0]; main_Image_1_in_6 = [34.319 32.7681 238.651]; main_Image_1_in_7 = 127.893; main_Image_1_in_8 = 693; main_Image_1_in_9 = 0.94; main_Image_1_in_10 = [0 1 0]; main_Image_1_in_11 = NULL; main_Image_1_in_12 = 0; main_Image_1_in_13 = NULL; main_Image_1_in_14 = 1; main_Image_1_in_15 = "none"; main_Image_1_in_16 = NULL; main_Image_1_in_17 = NULL; main_Image_1_in_18 = NULL; main_Image_1_in_19 = 0; main_Image_1_in_20 = NULL; main_Image_1_in_21 = NULL; main_Image_1_in_22 = NULL; main_Image_1_in_23 = NULL; main_Image_1_in_25 = "output.tif"; main_Image_1_in_26 = NULL; main_Image_1_in_27 = 640; main_Image_1_in_28 = 0.750000; main_Image_1_in_29 = 0; main_Image_1_in_30 = {"X Axis", "Y Axis", ""}; main_Image_1_in_31 = { 15 15 0 }; main_Image_1_in_32 = NULL; main_Image_1_in_33 = 1; main_Image_1_in_34 = 1; main_Image_1_in_35 = NULL; main_Image_1_in_36 = 0; main_Image_1_in_37 = {"clear", "grey5", "yellow", "white"}; main_Image_1_in_38 = {"background", "grid", "ticks", "labels"}; main_Image_1_in_39 = 1.000000; main_Image_1_in_40 = NULL; main_Image_1_in_41 = "none"; main_Image_1_in_42 = NULL; Executive("product version 3 1 0"); $sync main();