// // time: Sat Apr 13 12:25:08 1996 // // version: 3.0.0 (format), 3.1.0 (DX) // // Message Window: // window: position = (0.1523,0.1514), size = 0.4781x0.2568 // inaccessible panels: // inaccessible groups: // // panel[5]: position = (0.5828,0.6602), size = 0.3688x0.2695, startup = 1, devstyle = 1 // title: value = Isosurface Control // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = NN // // panel[9]: position = (0.0250,0.3682), size = 0.1914x0.2910, startup = 1, devstyle = 1 // title: value = Labeling Control Panel // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = NN // // panel[16]: position = (0.7117,0.3594), size = 0.2609x0.3086, startup = 1, devstyle = 1 // title: value = Glyph Control Panel // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = NN // // panel[17]: position = (0.6430,0.2148), size = 0.2930x0.4395, startup = 1, devstyle = 1 // title: value = Control Panel // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = NN // // panel[18]: position = (0.1367,0.1514), size = 0.2930x0.4395, startup = 1, devstyle = 1 // title: value = Control Panel // // workspace: width = 500, height = 500 // layout: snap = 0, width = 50, height = 50, align = NN // // interactor Integer[1]: num_components = 1, value = 14 // component[0]: minimum = 1, maximum = 200, global increment = 1, decimal = 0, global continuous = 0 // instance: panel = 5, x = 7, y = 5, style = Slider, vertical = 1, size = 210x83 // label: value = Number of Isosurface Lines: // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Vector[2]: num_components = 3, value = [ 0.7 0.9 0.9 ] // component[0]: minimum = 0, maximum = 1, global increment = 0.1, decimal = 3, global continuous = 0 // component[1]: minimum = 0, maximum = 1, global increment = 0.1, decimal = 3, global continuous = 0 // component[2]: minimum = 0, maximum = 1, global increment = 0.1, decimal = 3, global continuous = 0 // instance: panel = 5, x = 157, y = 114, style = Stepper, vertical = 1, size = 142x110 // label: value = Color (RGB): // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // local increment[1]: value = 1, mode = global // local increment[2]: value = 1, mode = global // // interactor Scalar[1]: num_components = 1, value = 0.7 // component[0]: minimum = 0, maximum = 1, global increment = 0.1, decimal = 5, global continuous = 0 // instance: panel = 5, x = 240, y = 5, style = Slider, vertical = 1, size = 210x83 // label: value = Opacity of Isosurface // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[9]: num_components = 1, value = 3.0 // component[0]: minimum = 1, maximum = 10, global increment = 0.25, decimal = 5, global continuous = 0 // instance: panel = 16, x = 7, y = 159, style = Stepper, vertical = 1, size = 158x56 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[6]: num_components = 1, value = 100.0 // component[0]: minimum = -1e+10, maximum = 1e+20, global increment = 1000, decimal = 5, global continuous = 0 // instance: panel = 16, x = 124, y = 97, style = Text, vertical = 1, size = 95x53 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[5]: num_components = 1, value = 8.1e8 // component[0]: minimum = 0, maximum = 1e+20, global increment = 100000, decimal = 5, global continuous = 0 // instance: panel = 16, x = 125, y = 43, style = Text, vertical = 1, size = 97x53 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Colormap[1]: // input[1]: defaulting = 0, value = { [0.0 1.0] [0.99679487 0.18947368] } // input[2]: defaulting = 0, value = { [0.61217949 1.0] [1.0 1.0] } // input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] } // input[4]: defaulting = 0, value = { [0.0 0.70786517] [1.0 1.0] } // input[5]: defaulting = 0, value = "Colormap_1" // input[7]: defaulting = 1, value = 4.6224475 // input[8]: defaulting = 1, value = 20.510807 // input[9]: defaulting = 0, value = 20 // input[12]: defaulting = 0, value = { 4.6224475 20.510807 } // input[17]: defaulting = 0, value = 4.6224475 // input[18]: defaulting = 0, value = 20.510807 // window: position = (0.0836,0.3965), size = 0.5078x0.4395 // // interactor Scalar[3]: num_components = 1, value = 6.0 // component[0]: minimum = 0, maximum = 50, global increment = 0.1, decimal = 5, global continuous = 0 // instance: panel = 16, x = 7, y = 6, style = Dial, vertical = 1, size = 114x147 // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor StringList[1]: num_components = 1, value = { "X axis", "Y axis" } // instance: panel = 9, x = 6, y = 12, style = List Editor, vertical = 1, size = 208x199 // // node Image[1]: // depth: value = 8 // window: position = (0.4117,0.0088), size = 0.5523x0.6787 // input[1]: defaulting = 0, value = "Image_1" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [34.319 32.7681 0] // input[6]: defaulting = 0, value = [34.319 32.7681 238.651] // input[7]: defaulting = 0, value = 127.893 // input[8]: defaulting = 0, value = 693 // input[9]: defaulting = 0, value = 0.94 // input[10]: defaulting = 0, value = [0 1 0] // input[11]: defaulting = 1, value = 30.0001 // input[12]: defaulting = 0, value = 0 // input[14]: defaulting = 0, value = 1 // input[15]: defaulting = 0, value = "none" // input[19]: defaulting = 0, value = 0 // input[25]: defaulting = 0, value = "output.tif" // input[27]: defaulting = 0, value = 640 // input[28]: defaulting = 0, value = 0.750000 // input[29]: defaulting = 0, value = 0 // input[30]: defaulting = 0, value = {"X Axis", "Y Axis", ""} // input[31]: defaulting = 0, value = { 15 15 0 } // input[32]: defaulting = 1, value = NULL // input[33]: defaulting = 0, value = 1 // input[34]: defaulting = 0, value = 1 // input[35]: defaulting = 1, value = NULL // input[36]: defaulting = 0, value = 0 // input[37]: defaulting = 0, value = {"clear", "grey5", "yellow", "white"} // input[38]: defaulting = 0, value = {"background", "grid", "ticks", "labels"} // input[39]: defaulting = 0, value = 1.000000 // input[41]: defaulting = 0, value = "none"