
RubberSheet Tutorial
RubberSheet takes a scalar surface and displaces each point by an amount
based upon the data value at that point.
The simplest network that creates an isosurface is one that uses import to get the data, rubbersheet to create the
surface and image to display the surface.
Inputs :
DATA - The field that defines the surface to be created.
SCALE - The scaling of the displacement.
MIN - Offset to be applied to the surface data values.
MAX - Value for setting the maximum displacement.
Outputs :
Configuration Screen:

Example Program for RubberSheet:
This network first imports the data, passes it to the RubberSheet module
which transforms the data into the rubber sheet surface. Finally the
output from RubberSheet is passed through Normals which calculates the
normals for the surface, and the image is displayed.
Source Code for RubberSheet:
See the example program in SIMPLE/RubberSheet.net in the
sample programs directory in DX.
Sample Output from RubberSheet:
Other Sources:
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