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WPI (Worcester Polytechnic Institute)
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Run for Fun - Measuring Exergame Enjoyment

Alexander Fitzgerald, Sam Huang, Kyle Sposato, and Dongjie Wang

Advisors: Professors Mark Claypool and Emmanuel Agu

Interactive Qualifying Project IQP-MLC-RFPD
Worcester Polytechnic Institute
Terms ABC 2017

Abstract

The goal of this project was to develop a questionnaire that accurately measures exergame enjoyment. This questionnaire can be used to improve future exergames by providing an understanding of exergame enjoyment. As a result, improved exergames can increase physical activity across many user demographics that would otherwise not engage in exercise. Throughout this project, user tests were utilized in order to understand how players enjoy two exergames: Pokemon Go (Niantic, 2016) and Just Dance Now! (Ubisoft, 2014). A validation process was developed to prove that the questionnaire accurately assesses user exergame enjoyment. Our results suggest that the developed questionnaire, the "Exergame Enjoyment Questionnaire (EEQ)" accurately assesses user exergame enjoyment.


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