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WPI (Worcester Polytechnic Institute)

Computer Science Department
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Demon Dissension

Anthony Sessa, Nick Konstantino, Brian Seney, and Michael Metzler

Advisors: Mark Claypool and Dean O'Donnell

Major Qualifying Project MQP-MLC-LG12
Computer Science and Interactive Media & Game Development, WPI
Terms ABCD 2012-2013

Abstract

Demon Dissension provides a strategic twist on the traditional fighting game experience to players and showcases complex game logic, networking, and fighting game design principles. Built entirely in the Unity engine and programmed in C#, Demon Dissension pits two players against one another in a battle for glory, challenging them to not only fight against the character in game, but the strategies being employed by the actual opponent. A team of two artists and two programmers took four terms to create a deep multiplayer battle experience.


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