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WPI (Worcester Polytechnic Institute)

Computer Science Department
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Rigs of Color - Tool Development: Maya Auto-Rigging Tool

Terry Deng, Paloma Gonzalez Galvez, Patrick Luck, and Sophia Marcus

Advisors: Farley Chery and Mark Claypool

Major Qualifying Project
Computer Science, WPI
Terms ABCD 2021-2022

Abstract

Hand rigging 3D models is a challenging task. However, existing auto-rigging tools often restrict a user's creative freedom. The goal of this project was to design and implement an auto-rigging tool for Autodesk Maya that allows users to automatically rig bipedal 3D characters, while maintaining a large degree of creative freedom. We created a series of Python 3 systems that create guides which rig the arms, legs, torso and face of the characters, as well as a graphical user interface that connects these systems and integrates the tool into Maya. A user test assessing the time efficiency and usability of the tool found it sped up rigging by a factor of 3.40 times and showed a high user satisfaction rate.


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