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WPI (Worcester Polytechnic Institute)

Computer Science Department
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Broken World

Ethan Lawrence, Nathanael Thorn, and Mark Troutt

Advisors: Mark Claypool and Josh Rosenstock

Major Qualifying Project MQP-MLC-1112
Computer Science and Interactive Media & Game Development, WPI
Terms ABCD 2011-2012

Abstract

Broken World is a non-violent, non-competitive MMO set in an expansive post-fuel world with an emphasis on building a community. The art style is drawn from the real world, using low-poly models. The game is built upon a unique peer-to-peer networking model, which allows for a low-resource server. It also features a terrain rendering system that utilizes PNGs to store landscape data efficiently. Along with the game, a suite of custom development tools were built to allow developers to insert game content quickly. Post-development, the game and its related technologies were evaluated for their effectiveness.


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