WPI Computer Science Department

Computer Science Department
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CS 543, Computer Graphics, Fall Semester 2005


Lectures: FL 320, Tuesdays, 6pm - 8.50pm

Instructor: Prof. Emmanuel Agu, FL-139, 508-831-5568, emmanuel@cs.wpi.edu
Office Hours: Tuesday 5-6PM and Thursday: 11:00AM - 12:00PM, Others by appointment

Text: Computer Graphics using OpenGL (second edition) by F.S. Hill Jr.
Supplemental texts (Optional): OpenGL Programming Guide (4th Edition) by Woo, Neider, Davis and Shreiner and
OpenGL Reference Manual (4th Edition) by Shreiner

Facilities: You may do your assignments in C/C++ but may choose to develop your code on either Unix or Windows. Note that compiled graphics code tends to be large and may consume more than one megabyte of disk space. Important: No matter what platform you write your code on, the final executable must run on the WPI CCC machines with clear instructions on your documentation how to run it. The preferred machine for your work is ccc.wpi.edu.

Class Websites: The class website is at http://www.cs.wpi.edu/~emmanuel/courses/cs543/. A myWPI class website has also been set up. The discussion board should be used for asking questions to avoid excessive emails and so that everyone can benefit from answers given. Emails should be used for specific questions which are unique to you.

Software Utilities: You will be provided a simplified interface to OpenGL, called MiniGL. Some of the projects for this course shall require the use of miniGL. You will get miniGL software later in the course.

Grade Policy: 50% exams (2 exams), 50% assignments

Notes:

  1. Reading is mandatory, working ahead is encouraged.
  2. Exams are based on both lectures and readings, so class attendance is strongly encouraged.
  3. Working and discussions in pairs is okay. However, each student must turn in different and unique projects.
  4. Cheating is strictly forbidden
  5. Cheating (a.k.a., academic dishonesty), defined as taking credit for work you did not do or knowledge you do not possess, is strictly forbidden. First offenders will receive a zero grade for the assignment or exam in question and an academic dishonesty report will be filed with the Office of Student Affairs. Repeat offenders will receive an F for the course and the case will be brought before the campus hearing board (see Student Handbook).
  6. All assignments should be submitted using the turnin facility (For more info on turnin, see http://www.cs.wpi.edu/Help/turnin.html). , which can be found in the bin directory in the cs543 account on the CCC servers. Both your executable and source code must be turned in. Files MUST include instructions on compiling and running the program and should be WELL documented. Insufficient documentation will result in a loss of points. Data files should include a comment line at the start giving your name, the assignment for which it is intended, and the most recent date in which the file was changed. Please do NOT turn in hardcopies!! Any questions regarding the program may be sent to me via e-mail, or you may stop by during the posted office hours.

Projects: There will be six projects, two projects in 2D, two in 3D and 2 in raytracing. The 3D projects involve the modeling and rendering of a robot for entry into a national amateur robotics contest An approximation would be fine - I wouldn't expect you to be able to create a state-of-the-art model - but it should be recognizable. You can choose a fixed configuration of components (location and orientation of arms, head, etc) though those of you planning on doing research or further projects in graphics might want to attempt some greater level of detail.

You should keep the level of detail and complexity in your object low until you get the basic functionality down, and then use your imagination to make it as interesting as you wish. For example, a basic robot could be approximated with a number of cylinders, spheres and boxes, and later enhanced by varying sizes, shapes, and detail. Don't get too detailed, though, as the computational demands in executing your program may become quite tedious during debugging and refinement! Late assignments (turned in after the start of class on the due date) will be penalized 15 percent per day. Assignments will not be accepted after the start of class on the Monday following the due date

Schedule:

Week 1 (Sept 5)
   Topics: overview, graphics intro, basic HW/SW, OpenGL/GLUT intro
   Reading: Ch 1 - 2 
Project 1 Due: Tuesday, Sept 27, in-class
 
Week 2 (Sept 12)
   Topics: 2D systems, window-to-viewport mapping, clipping,   
   Fractals, points, scalars, vectors
   Reading: , 3.1 - 3.3, Ch 9, 4.2-4.4, appendix 2
 
Week 3 (Sept 19)
   Topics: 3D Transformations and coordinate systems, 3D modeling
   Reading: ch 5.2 - 5.5
 
Week 4 (Sept 26)
   Topics: 3D modeling using polygonal meshes, the synthetic camera, 3D viewing, view volume and projection
   Reading: 6.1, 6.2, ch 7.1 - 7.4, 8.1-8.3
Project 2 Due: Tuesday, October 11, in-class


Week 5 (Oct 3)
   Topics: 3D clipping, illumination, shading 
   Reading: section 7.4, ch 8.4 - 8.6
 
Week 6 (Oct 10)
   Topics: Texturing, Hidden Surface Removal, Shadows
   Reading: ch 13, 10, 11
 
Week 7 (Oct 17) 
   Midterm Exam: Oct 20 
Project 3 Due: Tuesday, November 1, in-class
   
Week 8 (Oct 24)
   Topics: raster graphics (line drawing, polygon fill, etc)
   Reading: ch 10
Project 4  Due: Tuesday, Nov 15, in-class
 
Week 9 (Oct 31)
   Topics: Curves, Color spaces, ray tracing
   Reading: 11, 12 
 
Week 10 (Nov 7)
   Topics: Ray tracing
   Reading: ch  14 

Week 11 (Nov 14)
   Topics: Ray tracing
   Reading: ch  14
 
Week 12 (Nov 28) (No class on Nov 21: Thanksgiving break)
   Topics: Ray tracing
   Reading: ch  14
Project 5, Due: Tuesday, Dec 13, in-class5 
 
Week 13 (Dec 5)
   Topics: Ray tracing
   Reading: ch  14
 
Week 14 (Dec 12)
   Final Exam: 

Class Slides

Week 1 Slides Lecture 1 (part I) [ pdf ] Lecture 1 (part II) [ pdf ] Lecture 1 (part III) [ pdf ]
Week 2 Slides Lecture 2 (part I) [ pdf ] Lecture 2 (part II) [ pdf ]
Week 3 Slides Lecture 3 (part I) [ pdf ] Lecture 3 (part II) [ pdf ] Lecture 3 (part III) [ pdf ]
Week 4 Slides Lecture 4 (part I) [ pdf ] Lecture 4 (part II) [ pdf ]
Week 5 Slides Lecture 5 [ pdf ]
Week 6 Slides Lecture 6 [ pdf ] Midterm review [ pdf ]
Week 7 Slides Lecture 7 (part I) [ pdf ] Lecture 7 (part II) [ pdf ]
Week 8 Slides Lecture 8 (part I) [ pdf ] Lecture 8 (part II) [ pdf ]
Week 9 Slides Lecture 9 (part I) [ pdf ] Lecture 9 (part II) [ pdf ] Lecture 9 (part III) [ pdf ]
Week 10 Slides Lecture 10 (part I) [ pdf ] Lecture 10 (part II) [ pdf ] Lecture 10 (part III) [ pdf ]
Week 11 Slides Lecture 11 (part I) [ pdf ] Lecture 11 (part II) [ pdf ] Lecture 11 (part III) [ pdf ]
Week 12 Slides Lecture 12 (part I) [ pdf ] Lecture 12 (part II) [ pdf ] Finals review [ pdf ]

Old Exams

Past Midterm Exams Midterm 02 Fall Semester [pdf] Midterm 02 Spring Semester [pdf] Midterm 03 Fall Semester [pdf] Taught by ME!!
Past Final Exams Finals 02 Fall Semester [pdf] Finals 02 Spring Semester [pdf] Finals 03 Fall Semester [pdf] Taught by ME!!

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